#include "ShapeAlpha.h"

ShapeAlpha::ShapeAlpha()
{
    //ctor
}

char ShapeAlpha::GetRandom()
{
    char unit;
    srand( (unsigned)time(NULL) );
    unit = (char)( (rand()%26)+64 );
    return unit;
}

ShapeAlpha::~ShapeAlpha()
{
    //dtor
}
